First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Communication between a pair of nodes in the network may get disrupted due to failures of links/nodes resulting in zero effective bandwidth between them during the recovery perio...
CAPTCHAs protect online resources and services from automated access. From an attacker’s point of view, they are typically perceived as an annoyance that prevents the mass creat...
Manuel Egele, Leyla Bilge, Engin Kirda, Christophe...
This paper describes SHAD, a novel architecture for security in pervasive computing environments, and a prototype implementation. SHAD is a Peer-to-Peer and humancentered security...
Enrique Soriano, Francisco J. Ballesteros, Gorka G...