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ATAL
2010
Springer
15 years 5 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
WMTE
2005
IEEE
15 years 10 months ago
Supporting Pervasive Learning Environments: Adaptability and Context Awareness in Mobile Learning
In the mobile learning context, it is helpful to consider context awareness and adaptivity as two sides of the same coin. The purpose of the adaptivity and context awareness is to...
Antti Syvänen, Russell Beale, Mike Sharples, ...
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
14 years 8 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
ALIFE
2007
15 years 4 months ago
A Synthetic Vision System Using Directionally Selective Motion Detectors to Recognize Collision
: Reliably recognizing objects approaching on a collision course is extremely important. In this paper, a synthetic vision system is proposed to tackle the problem of collision rec...
Shigang Yue, F. Claire Rind
AOSD
2010
ACM
15 years 8 months ago
Program analysis environment for writing COBOL aspects
COBOL is still an important language for building mission critical enterprise systems, and there is huge amount of existing COBOL programs. We have been developing an aspect-orien...
Hideaki Shinomi, Yasuhisa Ichimori