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ICIDS
2009
Springer
14 years 3 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
CLUSTER
2002
IEEE
13 years 8 months ago
ZENTURIO: An Experiment Management System for Cluster and Grid Computing
The need to conduct and manage large sets of experiments for scientific applications dramatically increased over the last decade. However, there is still very little tool support ...
Radu Prodan, Thomas Fahringer
SIGECOM
2006
ACM
155views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Incentives engineering for structured P2P systems - a feasibility demonstration using economic experiments
Structured peer-to-peer systems allow to administer large volumes of data. Several peers collaborate to generate a query result. Analyses of unstructured peer-to-peer systems, nam...
Stephan Schosser, Klemens Böhm, Rainer Schmid...
ICPADS
2002
IEEE
14 years 1 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
ECMDAFA
2010
Springer
126views Hardware» more  ECMDAFA 2010»
14 years 1 months ago
Coping with Variability in Model-Based Systems Engineering: An Experience in Green Energy
Model-Based Systems Engineering (MBSE) is an emerging engineering discipline whose driving motivation is to provide support throughout the entire system life cycle. MBSE not only a...
Salvador Trujillo, Jose Miguel Garate, Roberto Eri...