Reuse has always been a major goal in software engineering, since it promises large gains in productivity, quality and time to market reduction. Practical experience has shown tha...
This paper considers the utility of VR in the design of the interface to a space-based telerobotic manipulator. An experiment was conducted to evaluate the potential for improved ...
Mobile ad hoc networks are typically designed and evaluated in generic simulation environments. However the real conditions in which these networks are deployed can be quite diff...
Abstract. Swarm Intelligence (SI) is the property of a system whereby the collective behaviors of (unsophisticated) entities interacting locally with their environment cause cohere...
Carlos Fernandes, Vitorino Ramos, Agostinho C. Ros...
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...