Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
We address how listeners perceive temporal regularity in music performances, which are rich in temporal irregularities. A computational model is described in which a small system ...
Abstract— Simulation has been the dominant research methodology in wireless and sensor networking. When mobility is added, real-world experimentation is especially rare. However,...
David Johnson, Tim Stack, Russ Fish, Daniel Montra...
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
We present NANO, a system that detects when ISPs apply policies that discriminate against specific classes of applications, users, or destinations. Existing systems for detecting ...
Muhammad Mukarram Bin Tariq, Murtaza Motiwala, Nic...