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AIIDE
2008
13 years 10 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ICCV
1999
IEEE
14 years 9 months ago
Fluid Motion Recovery by Coupling Dense and Parametric Vector Fields
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...
Étienne Mémin, Patrick Pérez
WWW
2007
ACM
14 years 8 months ago
Demographic prediction based on user's browsing behavior
Demographic information plays an important role in personalized web applications. However, it is usually not easy to obtain this kind of personal data such as age and gender. In t...
Jian Hu, Hua-Jun Zeng, Hua Li, Cheng Niu, Zheng Ch...
WWW
2004
ACM
14 years 8 months ago
Web taxonomy integration using support vector machines
We address the problem of integrating objects from a source taxonomy into a master taxonomy. This problem is not only currently pervasive on the web, but also important to the eme...
Dell Zhang, Wee Sun Lee
KDD
2006
ACM
201views Data Mining» more  KDD 2006»
14 years 8 months ago
Clustering based large margin classification: a scalable approach using SOCP formulation
This paper presents a novel Second Order Cone Programming (SOCP) formulation for large scale binary classification tasks. Assuming that the class conditional densities are mixture...
J. Saketha Nath, Chiranjib Bhattacharyya, M. Naras...