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» Experiences with teaching design patterns
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ICSE
2008
IEEE-ACM
14 years 8 months ago
Best practices in extreme programming course design
Teaching (and therefore learning) eXtreme Programming (XP) in a university setting is difficult because of course time limitations and the soft nature of XP that requires first-ha...
Kai Stapel, Daniel Lübke, Eric Knauss
TASE
2007
IEEE
14 years 2 months ago
Commutability of Design Pattern Instantiation and Integration
Design patterns capture expert design experience in generic design structure and behavior. A design pattern needs to be instantiated before using. It can be integrated with other ...
Jing Dong, Tu Peng, Zongyan Qiu
CHB
2010
130views more  CHB 2010»
13 years 2 months ago
Building an interaction design pattern language: A case study
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Stefan L. Pauwels, Christian Hübscher, Javier...
GECCO
2005
Springer
149views Optimization» more  GECCO 2005»
14 years 1 months ago
There's more to a model than code: understanding and formalizing in silico modeling experience
Mapping biology into computation has both a domain specific aspect – biological theory – and a methodological aspect – model development. Computational modelers have implici...
Janet Wiles, Nicholas Geard, James Watson, Kai Wil...
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...