Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Modern scientific experiments can generate hundreds of gigabytes to terabytes or even petabytes of data that may furthermore be maintained in large numbers of relatively small fil...
Wantao Liu, Brian Tieman, Rajkumar Kettimuthu, Ian...
Most information retrieval technologies are designed to facilitate information discovery. However, much knowledge work involves finding and re-using previously seen information. W...
Susan T. Dumais, Edward Cutrell, Jonathan J. Cadiz...
When a considerable number of mutations have no effects on fitness values, the fitness landscape is said neutral. In order to study the interplay between neutrality, which exists ...
We present a novel approach to multiagent planning for self-interested agents. The main idea behind our approach is that multiagent planning systems should be built upon (single-a...
Roman van der Krogt, Nico Roos, Mathijs de Weerdt,...