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121
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MUM
2005
ACM
92views Multimedia» more  MUM 2005»
15 years 9 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
130
Voted
SIGCSE
2005
ACM
156views Education» more  SIGCSE 2005»
15 years 9 months ago
Experiences teaching operating systems using virtual platforms and linux
Operating system courses teach students much more when they provide hands-on kernel-level project experience with a real operating system. However, enabling a large class of stude...
Jason Nieh, Chris Vaill
139
Voted
SIGCSE
2005
ACM
134views Education» more  SIGCSE 2005»
15 years 9 months ago
Enhancing team knowledge: instruction vs. experience
Information technology projects are growing in complexity and require teams to solve problems and develop solutions. With current undergraduate, computer science and information s...
Debra L. Smarkusky, Richard F. Dempsey, Joan J. Lu...
132
Voted
DIGRA
2005
Springer
15 years 9 months ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
110
Voted
NETGAMES
2004
ACM
15 years 9 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart