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CHI
2011
ACM
13 years 1 months ago
Should I open this email?: inbox-level cues, curiosity and attention to email
The quantity of email people receive each day can be overwhelming. Previous research suggests that when handling email, individuals prioritize certain messages for attention over ...
Jaclyn Wainer, Laura Dabbish, Robert Kraut
CHI
2011
ACM
13 years 1 months ago
Tweets from Justin Bieber's heart: the dynamics of the location field in user profiles
Little research exists on one of the most common, oldest, and most utilized forms of online social geographic information: the “location” field found in most virtual community...
Brent Hecht, Lichan Hong, Bongwon Suh, Ed H. Chi
CHI
2011
ACM
13 years 1 months ago
When designing usability questionnaires, does it hurt to be positive?
When designing questionnaires there is a tradition of including items with both positive and negative wording to minimize acquiescence and extreme response biases. Two disadvantag...
Jeff Sauro, James R. Lewis
CHI
2011
ACM
13 years 1 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
CHI
2011
ACM
13 years 1 months ago
MediaDiver: viewing and annotating multi-view video
We propose to bring our novel rich media interface called MediaDiver demonstrating our new interaction techniques for viewing and annotating multiple view video. The demonstration...
Gregor Miller, Sidney Fels, Abir Al Hajri, Michael...
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