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» Experimenting in mobile social contexts using JellyNets
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ACMACE
2005
ACM
14 years 2 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
MHCI
2009
Springer
14 years 3 months ago
Hands on music: physical approach to interaction with digital music
Mobile users listen to large digital music libraries with thousands of songs. Browsing such libraries in mobile contexts is difficult due to constraints of the context and devices...
Janne Bergman, Jarmo Kauko, Jaakko Keränen
OZCHI
2005
ACM
14 years 2 months ago
Augmenting travel gossip: design for mobile communities
New communication technologies are changing the way travellers gossip and trade advice while on the road. This paper presents initial results from our studies of backpacker cultur...
Jeff Axup, Stephen Viller
CHI
2008
ACM
14 years 9 months ago
Accountabilities of presence: reframing location-based systems
How do mobility and presence feature as aspects of social life? Using a case study of paroled offenders tracked via Global Positioning System (GPS), we explore the ways that locat...
Emily Troshynski, Charlotte P. Lee, Paul Dourish
KER
2008
105views more  KER 2008»
13 years 8 months ago
Situational reasoning for task-oriented mobile service recommendation
We study the case of integrating situational reasoning into a mobile service recommendation system. Since mobile Internet services are rapidly proliferating, finding and using appr...
Marko Luther, Yusuke Fukazawa, Matthias Wagner, Sh...