The play-in/play-out approach is a method for specifying and developing complex reactive systems. It is built upon a scenariobased philosophy, and uses the language of live sequenc...
This paper summarizes experiences from an open source project that builds a free Haskell IDE based on Eclipse (an open source IDE platform). Eclipse is extensible and has proved t...
This paper presents a case study of introducing usability practices to a small open source project called Carrot2 . We describe our experiences from a point of view of an active Ca...
This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
This paper establishes a two-phase model to explore the financial risk of construction project under uncertain construction duration. Treated as a random variable in the model, th...