This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Abstract. While Web Services ensure interoperability and extensibility for networked applications, they also complicate the deployment of highly collaborative systems, such as virt...
Qi Huang, Daniel A. Freedman, Ymir Vigfusson, Ken ...
This paper reports on two experiments we conducted to look at how to design effective linear and circular apparent-motion displays. Using a two-tactor array on the upper arm, the ...
Masataka Niwa, Robert W. Lindeman, Yuichi Itoh, Fu...
In this paper, we present the design of a new fMRI compatible haptic interface with 3DOFs, based on electrical DC actuation, for the study of brain mechanisms of human motor contr...
Siqiao Li, Antonio Frisoli, Luigi Federico Borelli...