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» Experiments with an Agent-Oriented Reasoning System
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ICCV
2011
IEEE
12 years 8 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
ATAL
2011
Springer
12 years 8 months ago
Solving Stackelberg games with uncertain observability
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
Dmytro Korzhyk, Vincent Conitzer, Ronald Parr
RTSS
2008
IEEE
14 years 2 months ago
WCET Analysis of Multi-level Non-inclusive Set-Associative Instruction Caches
With the advent of increasingly complex hardware in realtime embedded systems (processors with performance enhancing features such as pipelines, cache hierarchy, multiple cores), ...
Damien Hardy, Isabelle Puaut
ICCBR
2003
Springer
14 years 1 months ago
Unifying Weighting and Case Reduction Methods Based on Rough Sets to Improve Retrieval
Case-Based Reasoning systems usually retrieve cases using a similarity function based on K-NN or some derivatives. These functions are sensitive to irrelevant or noisy features. We...
Maria Salamó, Elisabet Golobardes
ICCBR
2010
Springer
13 years 12 months ago
Similarity-Based Retrieval and Solution Re-use Policies in the Game of Texas Hold'em
In previous papers we have presented our autonomous poker playing agent (SARTRE) that uses a memory-based approach to create a betting strategy for two-player, limit Texas Hold’e...
Jonathan Rubin, Ian Watson