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FLAIRS
2004
13 years 8 months ago
Blind Data Classification Using Hyper-Dimensional Convex Polytopes
A blind classification algorithm is presented that uses hyperdimensional geometric algorithms to locate a hypothesis, in the form of a convex polytope or hyper-sphere. The convex ...
Brent T. McBride, Gilbert L. Peterson
AIED
2005
Springer
14 years 25 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
IUI
2004
ACM
14 years 23 days ago
Choosing when to interact with learners
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Lei Qu, Ning Wang, W. Lewis Johnson
AIED
2007
Springer
13 years 11 months ago
Optimizing Student Models for Causality
Complex student models often include key parameters critical to their behavior and effectiveness. For example, one meta-cognitive model of student help-seeking in intelligent tutor...
Benjamin Shih, Kenneth R. Koedinger, Richard Schei...
ICAIL
2005
ACM
14 years 28 days ago
Helping Law Students to Understand US Supreme Court Oral Arguments: A Planned Experiment
The transcripts of oral arguments before the US Supreme Court provide interesting opportunities from the viewpoint of legal education. As the pinnacle of legal argumentation, they...
Vincent Aleven, Kevin D. Ashley, Collin Lynch