This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
In this paper, we study the problem of landmark recognition and propose to leverage 3D visual phrases to improve the performance. A 3D visual phrase is a triangular facet on the s...
Qiang Hao, Rui Cai, Zhiwei Li, Lei Zhang 0001, Yan...
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Registering images of a deforming surface is a well-studied problem. It is common practice to describe the image deformation fields with Thin-Plate Splines. This has the advantage...
Vincent Gay-Bellile, Mathieu Perriollat, Adrien Ba...
We study the use of rich syntax-based statistical models for generating grammatical case for the purpose of machine translation from a language which does not indicate case explic...