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WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
CVPR
2012
IEEE
11 years 10 months ago
3D visual phrases for landmark recognition
In this paper, we study the problem of landmark recognition and propose to leverage 3D visual phrases to improve the performance. A 3D visual phrase is a triangular facet on the s...
Qiang Hao, Rui Cai, Zhiwei Li, Lei Zhang 0001, Yan...
ICCV
2007
IEEE
14 years 9 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
ICIP
2006
IEEE
14 years 9 months ago
Image Registration by Combining Thin-Plate Splines with a 3D Morphable Model
Registering images of a deforming surface is a well-studied problem. It is common practice to describe the image deformation fields with Thin-Plate Splines. This has the advantage...
Vincent Gay-Bellile, Mathieu Perriollat, Adrien Ba...
NAACL
2007
13 years 9 months ago
Generating Case Markers in Machine Translation
We study the use of rich syntax-based statistical models for generating grammatical case for the purpose of machine translation from a language which does not indicate case explic...
Kristina Toutanova, Hisami Suzuki