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IJVR
2008
106views more  IJVR 2008»
13 years 9 months ago
Improved View Frustum Culling Technique for Real-Time Virtual Heritage Application
Real-time virtual heritage application is normally executed with a high performance computer system. This is due to the complexity and highly computational cost which makes such sy...
Mohd Shahrizal Sunar, Abdullah Mohd Zin, Tengku M....
MICCAI
1999
Springer
14 years 2 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
DEXA
1998
Springer
179views Database» more  DEXA 1998»
14 years 1 months ago
Concurrent Warehouse Maintenance Without Compromising Session Consistency
Abstract. To achieve acceptable query response times in data warehouse environments, the data have to be pre-aggregated according to the need of the applications and stored redunda...
Michael Teschke, Achim Ulbrich
PAMI
2012
12 years 8 days ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers
SIGGRAPH
2000
ACM
14 years 2 months ago
Conservative volumetric visibility with occluder fusion
Visibility determination is a key requirement in a wide range of graphics algorithms. This paper introduces a new approach to the computation of volume visibility, the detection o...
Gernot Schaufler, Julie Dorsey, Xavier Déco...