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» Exploiting Chaos for Computation
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137
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IPPS
1998
IEEE
15 years 8 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis
132
Voted
MST
2000
101views more  MST 2000»
15 years 4 months ago
Robust Parallel Computations through Randomization
In this paper we present an efficient general simulation strategy for computations designed for fully operational BSP machines of n ideal processors, on n-processor dynamic-fault-p...
Spyros C. Kontogiannis, Grammati E. Pantziou, Paul...
ICDE
2007
IEEE
151views Database» more  ICDE 2007»
16 years 6 months ago
Computing Compressed Multidimensional Skyline Cubes Efficiently
Recently, the skyline computation and analysis have been extended from one single full space to multidimensional subspaces, which can lead to valuable insights in some application...
Jian Pei, Ada Wai-Chee Fu, Xuemin Lin, Haixun Wang
144
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OZCHI
2006
ACM
15 years 10 months ago
Indexical interaction design for context-aware mobile computer systems
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
Jesper Kjeldskov, Jeni Paay
115
Voted
CF
2004
ACM
15 years 10 months ago
BLOB computing
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
Frédéric Gruau, Yves Lhuillier, Phil...