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ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
14 years 1 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
SIGGRAPH
2000
ACM
14 years 1 months ago
Interactive control for physically-based animation
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...
Joseph Laszlo, Michiel van de Panne, Eugene Fiume
ICASSP
2009
IEEE
14 years 17 days ago
What happens when cognitive terminals compete for a relaying node?
We introduce a new channel, which consists of an interference channel (IC) in parallel with an interference relay channel (IRC), to analyze the interaction between two selfish and...
Elena Veronica Belmega, Brice Djeumou, Samson Lasa...
GECCO
2006
Springer
134views Optimization» more  GECCO 2006»
14 years 11 days ago
The Baldwin effect under spatial isolation and autonomous reproduction
The impact of learning on evolution in dynamic environments undergoes recognized stages of the Baldwin Effect although its cause is not clear. To identify it experimentally, we de...
H. L. Peng, J. C. Tay
ACMACE
2008
ACM
13 years 10 months ago
Shadow agent: a new type of virtual agent
The shadow agent is a new type of intelligent virtual agent exploiting the metaphor of the shadow as a medium. The core of the shadow agent is a behavioral architecture inspired b...
Philippe Pasquier, Eunjung Han, Kirak Kim, Keechul...