Sciweavers

1176 search results - page 48 / 236
» Exploiting Online Games
Sort
View
CORR
2010
Springer
79views Education» more  CORR 2010»
13 years 9 months ago
Quantitative Games on Probabilistic Timed Automata
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
CORR
2011
Springer
171views Education» more  CORR 2011»
13 years 4 months ago
Parallel Online Learning
Online learning algorithms have impressive convergence properties when it comes to risk minimization and convex games on very large problems. However, they are inherently sequenti...
Daniel Hsu, Nikos Karampatziakis, John Langford, A...
CAAN
2007
Springer
14 years 1 months ago
Nonadaptive Selfish Routing with Online Demands
We study the efficiency of selfish routing problems in which traffic demands are revealed online. We go beyond the common Nash equilibrium concept in which possibly all players rer...
Tobias Harks, László A. Végh
ALT
2008
Springer
14 years 6 months ago
Learning with Continuous Experts Using Drifting Games
We consider the problem of learning to predict as well as the best in a group of experts making continuous predictions. We assume the learning algorithm has prior knowledge of the ...
Indraneel Mukherjee, Robert E. Schapire
COLT
1999
Springer
14 years 1 months ago
Drifting Games
We consider the problem of learning to predict as well as the best in a group of experts making continuous predictions. We assume the learning algorithm has prior knowledge of the ...
Robert E. Schapire