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HICSS
2008
IEEE
104views Biometrics» more  HICSS 2008»
14 years 4 months ago
Virtual Experiential Marketing on Online Customer Intentions and Loyalty
Advances in information and web technologies have open numerous opportunities for online retailing. The pervasiveness of the Internet coupled with the keenness in competition amon...
Jashen Chen, Russell K. H. Ching, Margaret Meiling...
NPL
2000
105views more  NPL 2000»
13 years 9 months ago
Online Interactive Neuro-evolution
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...
INDOCRYPT
2003
Springer
14 years 2 months ago
Practical Mental Poker Without a TTP Based on Homomorphic Encryption
A solution for obtaining impartial random values in on-line gambling is presented in this paper. Unlike most previous proposals, our method does not require any TTP and allows e-ga...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...
KIVS
2009
Springer
14 years 2 months ago
Banishing Patch-Cables from LAN Parties
Abstract. Although playing real-time multi-player games online over the Internet became more and more popular in the past few years, people still enjoy meeting for so-called “LAN...
Peter Baumung
CORR
2010
Springer
183views Education» more  CORR 2010»
13 years 9 months ago
A Game Theoretical Approach to Modeling Information Dissemination in Social Networks
One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be...
Dmitry Zinoviev, Vy Duong, Honggang Zhang