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ATAL
2009
Springer
14 years 4 months ago
A demonstration of the Polaris poker system
Poker games provide a useful testbed for modern Artificial Intelligence techniques. Unlike many classical game domains such as chess and checkers, poker includes elements of impe...
Michael H. Bowling, Nicholas Abou Risk, Nolan Bard...
EL
2002
181views more  EL 2002»
13 years 9 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
CIMCA
2008
IEEE
14 years 4 months ago
Seller's Strategies for Predicting Winning Bid Prices in Online Auctions
Online auctions have become extremely popular in recent years. Ability to predict winning bid prices accurately can help bidders to maximize their profit. This paper proposes a nu...
Yevgeniya Kovalchuk
COLT
2003
Springer
14 years 2 months ago
On-Line Learning with Imperfect Monitoring
We study on-line play of repeated matrix games in which the observations of past actions of the other player and the obtained reward are partial and stochastic. We define the Part...
Shie Mannor, Nahum Shimkin
KI
2008
Springer
13 years 9 months ago
On-Line Detection of Rule Violations in Table Soccer
In table soccer, humans can not always thoroughly observe fast actions like rod spins and kicks. However, this is necessary in order to detect rule violations for example for tourn...
Armin Hornung, Dapeng Zhang 0002