In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
External regret compares the performance of an online algorithm, selecting among N actions, to the performance of the best of those actions in hindsight. Internal regret compares ...
Abstract. This paper formalizes the security adversarial games for online symmetric cryptosystems in a unified framework for deterministic and probabilistic encryption schemes. On...
Pierre-Alain Fouque, Antoine Joux, Guillaume Poupa...
Online testing is a technique in which test derivation from a model program and test execution are combined into a single algorithm. We describe a practical online testing algorit...
Margus Veanes, Colin Campbell, Wolfram Schulte, Ni...
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...