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IEEECIT
2010
IEEE
13 years 7 months ago
Introducing Hardware-in-Loop Concept to the Hardware/Software Co-design of Real-time Embedded Systems
—As the need for embedded systems to interact with other systems is growing fast, we see great opportunities in introducing the hardware-in-the-loop technique to the field of ha...
Dogan Fennibay, Arda Yurdakul, Alper Sen
NAR
2008
174views more  NAR 2008»
13 years 7 months ago
miRGator: an integrated system for functional annotation of microRNAs
MicroRNAs (miRNAs) constitute an important class of regulators that are involved in various cellular and disease processes. However, the functional significance of each miRNA is m...
Seungyoon Nam, Bumjin Kim, Seokmin Shin, Sanghyuk ...
TSMC
2008
117views more  TSMC 2008»
13 years 7 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
MMS
2010
13 years 7 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
SAS
2010
Springer
140views Formal Methods» more  SAS 2010»
13 years 7 months ago
Multi-dimensional Rankings, Program Termination, and Complexity Bounds of Flowchart Programs
Abstract. Proving the termination of a flowchart program can be done by exhibiting a ranking function, i.e., a function from the program states to a wellfounded set, which strictl...
Christophe Alias, Alain Darte, Paul Feautrier, Lau...