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IJCAI
2001
13 years 9 months ago
Reinforcement Learning in Distributed Domains: Beyond Team Games
Using a distributed algorithm rather than a centralized one can be extremely beneficial in large search problems. In addition, the incorporation of machine learning techniques lik...
David Wolpert, Joseph Sill, Kagan Tumer
AAAI
2007
13 years 10 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
ICRA
2009
IEEE
227views Robotics» more  ICRA 2009»
14 years 2 months ago
Adaptive autonomous control using online value iteration with gaussian processes
— In this paper, we present a novel approach to controlling a robotic system online from scratch based on the reinforcement learning principle. In contrast to other approaches, o...
Axel Rottmann, Wolfram Burgard

Publication
233views
12 years 6 months ago
Sparse reward processes
We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained duri...
Christos Dimitrakakis
ICMLA
2010
13 years 5 months ago
Multimodal Parameter-exploring Policy Gradients
Abstract-- Policy Gradients with Parameter-based Exploration (PGPE) is a novel model-free reinforcement learning method that alleviates the problem of high-variance gradient estima...
Frank Sehnke, Alex Graves, Christian Osendorfer, J...