This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
In the physical world, decision making in common navigation strategies is based on a mental map which includes a mental representation of geometric features such as distances and d...
We present a logic programming language which uses a four-valued bilattice as the underlying framework for semantics of programs. The two orderings of the bilattice reflect the c...
Bamshad Mobasher, Jacek Leszczylowski, Don Pigozzi
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Partially observed actions are observations of action executions in which we are uncertain about the identity of objects, agents, or locations involved in the actions (e.g., we kn...