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DIGRA
2005
Springer
14 years 1 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
HICSS
2002
IEEE
132views Biometrics» more  HICSS 2002»
14 years 1 months ago
Modeling Current Events
Enormous amounts of information are produced every day, all over the world. but very little of it is true. In this paper, we describe the modeling component of a current events an...
Christopher Landauer, Kirstie L. Bellman
CHI
1996
ACM
14 years 9 days ago
Silk from a Sow's Ear: Extracting Usable Structures from the Web
In its current implementation, the World-Wide Web lacks much of the explicit structure and strong typing found in many closed hypertext systems. While this property has directly f...
Peter Pirolli, James E. Pitkow, Ramana Rao
AAAI
2007
13 years 10 months ago
An Integrated Robotic System for Spatial Understanding and Situated Interaction in Indoor Environments
A major challenge in robotics and artificial intelligence lies in creating robots that are to cooperate with people in human-populated environments, e.g. for domestic assistance ...
Hendrik Zender, Patric Jensfelt, Óscar Mart...
AINA
2007
IEEE
13 years 10 months ago
Phygital Map: Accessing Digital Multimedia from Physical Map
— We present an augmented map interface called Phygital (physical, digital) Map that enables users to access digital multimedia stored in various off-the-shelf devices from physi...
Jin Nakazawa, Hideyuki Tokuda