In this paper we introduce the concept of transmedial worlds, relating it to genre and adaptation theory, and presenting a framework for how to look for transmedial traits in a wo...
To learn to behave in highly complex domains, agents must represent and learn compact models of the world dynamics. In this paper, we present an algorithm for learning probabilist...
Hanna Pasula, Luke S. Zettlemoyer, Leslie Pack Kae...
A formalism will be presented in this paper which makes it possible to realise the idea of assigning only one scope-ambiguous representation to a sentence that is ambiguous with r...
This paper describes an approach to support non-visual exploration of graphically represented information. We used a hierarchical structure to organize the information encoded in ...
In this paper we present the use of "what-if"-analysis in simulation games for spatial decision making by introducing the concept of multiple worlds. We expect that &quo...