We present a fast multi-robotic exploration methodology for 2D and 3D terrains. An asynchronous exploration strategy is introduced which shows significant improvements over the ex...
Rahul Sawhney, K. Madhava Krishna, Kannan Srinatha...
In this paper we investigate the basic problem of Exploration of a graph by a group of identical mobile computational entities, called robots, operating autonomously and asynchrono...
Gephi is an open source software for graph and network analysis. It uses a 3D render engine to display large networks in real-time and to speed up the exploration. A flexible and ...
We consider reinforcement learning in systems with unknown dynamics. Algorithms such as E3 (Kearns and Singh, 2002) learn near-optimal policies by using "exploration policies...
el of abstraction by integrating a high-level estimation step. This results in a design loop which is tight led on high level of abstraction (called estimation loop in figure 1). ...