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COGSCI
2010
234views more  COGSCI 2010»
13 years 7 months ago
High Regularities in Eye-Movement Patterns Reveal the Dynamics of the Visual Working Memory Allocation Mechanism
With only two to five slots of visual working memory (VWM), humans are able to quickly solve complex visual problems to near optimal solutions. To explain the paradox between tigh...
Xiaohui Kong, Christian D. Schunn, Garrick L. Wall...
ASSETS
2008
ACM
13 years 8 months ago
Investigating sighted users' browsing behaviour to assist web accessibility
The rapid advancement of World Wide Web (Web) technology and constant need for attractive Websites produce pages that hinder visually impaired users. We assert that understanding ...
Eleni Michailidou, Simon Harper, Sean Bechhofer
RT
1997
Springer
13 years 11 months ago
Reconstructing the Visual Field of Compound Eyes
: Realistic image synthesis research involves the simulation of visible light propagation within an environment with a view to computing an image that evokes a similar visual respo...
Steven Collins
CHI
2009
ACM
14 years 8 months ago
WIIS: multimodal simulation for exploring the world beyond visual sense
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
Minyoung Song, Chris Quintana
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr