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» Exploring Human Visualization of Computer Algorithms
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TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 4 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
CVPR
2005
IEEE
14 years 2 months ago
A Discriminative Framework for Modelling Object Classes
Here we explore a discriminative learning method on underlying generative models for the purpose of discriminating between object categories. Visual recognition algorithms learn m...
Alex Holub, Pietro Perona
IMR
2004
Springer
14 years 2 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso
DAGSTUHL
2011
12 years 8 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
GIS
2008
ACM
13 years 9 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding