Bottom-up cortical representations of visual conspicuity interact with top-down internal cognitive models of the external world to control eye movements, EMs, and the closely linke...
Claudio M. Privitera, Orazio Gallo, Giorgio Grimol...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
The focus of our approach to the usability considerations of privacy and security has been on providing people with information they can use to understand the implications of thei...
Jennifer Ann Rode, Carolina Johansson, Paul DiGioi...
This paper presents a novel approach for the visualization and clustering of crowd video contents by using multilinear principal component analysis (MPCA). In contrast to feature-...