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HAPTICS
2009
IEEE
13 years 11 months ago
Efficient object exploration and object presentation in TeleTA, Teleoperation system with Tactile feedback
In order to achieve awareness of collision during teleoperation and to support operator with valuable information (object stiffness and shape), we elaborated approaches to object ...
Dzmitry Tsetserukou, Susumu Tachi
CHI
2006
ACM
14 years 7 months ago
Usability of interaction patterns
Interaction patterns are becoming an important method for bridging the gap between analysis and design in user-centered design. Recent studies, however, have indicated problems in...
Katarina Segerståhl, Timo Jokela
EUROSSC
2007
Springer
14 years 1 months ago
The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Sankar Rangarajan, Assegid Kidané, Gang Qia...
ACMACE
2007
ACM
13 years 11 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
ICHIM
2001
91views more  ICHIM 2001»
13 years 8 months ago
A View on the Design of Usable Museum Appliances
This paper poses the problem of designing Museum Appliances (MA), which are usable, i.e. easy to learn and easy to use. A recently proposed model of multimedia Human Computer Inte...
Piero Mussio, Augusto Celentano