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CHI
1998
ACM
13 years 11 months ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
MMSYS
2012
242views more  MMSYS 2012»
12 years 3 months ago
6DMG: a new 6D motion gesture database
Motion-based control is gaining popularity, and motion gestures form a complementary modality in human-computer interactions. To achieve more robust user-independent motion gestur...
Mingyu Chen, Ghassan Al-Regib, Biing-Hwang Juang
IJICST
2011
118views more  IJICST 2011»
12 years 11 months ago
Identification, Transparency, Interactivity: Towards a New Paradigm for Credibility for Single-Voice Blogs
This article explores traditional conceptualizations of credibility relying on quantitative and qualitative analyses of data collected by the Institute for the Future of the Book,...
Brian Carroll, R. Randolph Richardson
JOT
2008
228views more  JOT 2008»
13 years 7 months ago
Adapting the User Interface of Integrated Development Environments (IDEs) for Novice Users
The usability of a user interface is often neglected in the design and development of software applications. An Integrated Development Environment (IDE) is prone to poor usability...
Ying Zou, Michael Lerner, Alex Leung, Scott Moriss...
IUI
2000
ACM
13 years 12 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...