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HICSS
2006
IEEE
134views Biometrics» more  HICSS 2006»
14 years 1 months ago
Patterns of Multimodal Input Usage in Non-Visual Information Navigation
Multimodal input is known to be advantageous for graphical user interfaces, but its benefits for non-visual interaction are unknown. To explore this issue, an exploratory study wa...
Xiaoyu Chen, Marilyn Tremaine
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ISCC
2005
IEEE
116views Communications» more  ISCC 2005»
14 years 1 months ago
Link Buffer Sizing: A New Look at the Old Problem
We revisit the question of how much buffer an IP router should allocate for its Droptail FIFO link. For a long time, setting the buffer size to the bitrate-delay product has been ...
Sergey Gorinsky, Anshul Kantawala, Jonathan S. Tur...
SMI
2005
IEEE
14 years 1 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
ACMACE
2004
ACM
14 years 1 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...