: Both, games in a game theoretic sense and protocols in an informational sense describe rule based interactions between systems. Some similarities and differences of both approach...
Often the process and effort in building interoperable Command and Control (C2) systems and simulations can be arduous. Invariably the difficulty is in understanding what is inten...
Abstract. When designing an open system, there might be no implementation available for certain components at verification time. For such systems, verification has to be based on a...
Abstract. Directed model checking is a well-established technique that is tailored to fast detection of system states that violate a given safety property. This is achieved by inï¬...
Martin Wehrle, Sebastian Kupferschmid, Andreas Pod...
The Ptolemy project studies modeling, simulation, and design of concurrent, real-time, embedded systems. The focus is on assembly of concurrent components. The key underlying prin...
Christopher X. Brooks, Edward A. Lee, Stavros Trip...