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CSCW
2008
ACM
15 years 5 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
CSCW
2008
ACM
15 years 5 months ago
Transactive memory in trauma resuscitation
This paper describes an ethnographic study conducted to explore the possibilities for future design and development of technological support for trauma teams. We videotaped 10 tra...
Aleksandra Sarcevic, Ivan Marsic, Michael E. Lesk,...
DOCENG
2008
ACM
15 years 5 months ago
Interactive office documents: a new face for web 2.0 applications
As the world wide web transforms from a vehicle of information dissemination and e-commerce transactions into a writable nexus of human collaboration, the Web 2.0 technologies at ...
John M. Boyer
130
Voted
ECAI
2008
Springer
15 years 5 months ago
Reinforcement Learning with the Use of Costly Features
In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
Robby Goetschalckx, Scott Sanner, Kurt Driessens
ESWS
2008
Springer
15 years 5 months ago
Q2Semantic: A Lightweight Keyword Interface to Semantic Search
The increasing amount of data on the Semantic Web offers opportunities for semantic search. However, formal query hinders the casual users in expressing their information need as t...
Haofen Wang, Kang Zhang, Qiaoling Liu, Thanh Tran,...
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