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TCS
2002
13 years 8 months ago
Arrays, numeration systems and Frankenstein games
We de ne an in nite array A of nonnegative integers based on a linear recurrence, whose second row provides basis elements of an exotic ternary numeration system. Using the numerat...
Aviezri S. Fraenkel
CEC
2009
IEEE
14 years 4 months ago
A clustering multi-objective evolutionary algorithm based on orthogonal and uniform design
Abstract— Designing efficient algorithms for difficult multiobjective optimization problems is a very challenging problem. In this paper a new clustering multi-objective evolut...
Yuping Wang, Chuangyin Dang, Hecheng Li, Lixia Han...
PUC
2002
110views more  PUC 2002»
13 years 8 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
SPIN
2010
Springer
13 years 7 months ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
SIGIR
2006
ACM
14 years 3 months ago
Formal models for expert finding in enterprise corpora
Searching an organization’s document repositories for experts provides a cost effective solution for the task of expert finding. We present two general strategies to expert se...
Krisztian Balog, Leif Azzopardi, Maarten de Rijke