While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Facial emotions and expressive facial motions have become an intrinsic part of many graphics systems and human computer interaction applications. The dynamics and high dimensional...
Abstract— This paper describes a feasibility study for a selfcontained, wearable full-body motion capture system based on time-of-flight measurements that provide absolute dista...
Christopher Einsmann, Meghan Quirk, Ben Muzal, Bha...
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...