Sciweavers

604 search results - page 76 / 121
» Exploring the Space of a Human Action
Sort
View
SIGITE
2006
ACM
14 years 1 months ago
Does a virtual networking laboratory result in similar student achievement and satisfaction?
Delivery of content in networking and system administration curricula involves significant hands-on laboratory experience supplementing traditional classroom instruction at the Ro...
Edith A. Lawson, William Stackpole
AGENTS
2001
Springer
14 years 4 days ago
A social reinforcement learning agent
We report on the use of reinforcement learning with Cobot, a software agent residing in the wellknown online community LambdaMOO. Our initial work on Cobot (Isbell et al.2000) pro...
Charles Lee Isbell Jr., Christian R. Shelton, Mich...
AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
AAAI
2008
13 years 10 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
WWW
2010
ACM
13 years 6 months ago
Building a Usable and Accessible Semantic Web Interaction Platform
Semantic Web applications take off is being slower than expected, at least with respect to “real-world” applications and users. One of the main reasons for this lack of adoptio...
Roberto García, Juan Manuel Gimeno, Ferran ...