Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
This paper presents Spinach, a new simulator toolset specifically designed to target programmable network interface architectures. Spinach models both system components that are ...
Peer-to-peer, or simply P2P, systems have recently emerged as a popular paradigm for building distributed applications. One key aspect of the P2P system design is the mechanism us...
Software code caches are increasingly being used to amortize the runtime overhead of dynamic optimizers, simulators, emulators, dynamic translators, dynamic compilers, and other t...
Derek Bruening, Vladimir Kiriansky, Timothy Garnet...
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...