Sciweavers

1136 search results - page 46 / 228
» Exploring the multiple-GPU design space
Sort
View
ACMDIS
2008
ACM
14 years 4 days ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
CHI
2009
ACM
14 years 4 months ago
WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system
We present WeSpace – a collaborative work space that integrates a large data wall with a multi-user multi-touch table. WeSpace has been developed for a population of scientists ...
Daniel Wigdor, Hao Jiang, Clifton Forlines, Michel...
MAM
2006
124views more  MAM 2006»
13 years 10 months ago
Design optimization and space minimization considering timing and code size via retiming and unfolding
The increasingly complicated DSP processors and applications with strict timing and code size constraints require design automation tools to consider multiple optimizations such a...
Qingfeng Zhuge, Chun Xue, Zili Shao, Meilin Liu, M...
MHCI
2009
Springer
14 years 4 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
IWSAS
2001
Springer
14 years 2 months ago
Design Principles for Resource Management Systems for Intelligent Spaces
The idea of ubiquitous computing and smart environments is no longer a dream and has long become a serious area of research and soon this technology will start entering our every d...
Krzysztof Gajos, Luke Weisman, Howard E. Shrobe