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» Exploring the multiple-GPU design space
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PVLDB
2010
115views more  PVLDB 2010»
13 years 8 months ago
CORADD: Correlation Aware Database Designer for Materialized Views and Indexes
We describe an automatic database design tool that exploits correlations between attributes when recommending materialized views (MVs) and indexes. Although there is a substantial...
Hideaki Kimura, George Huo, Alexander Rasin, Samue...
ACMACE
2008
ACM
14 years 4 days ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
PERVASIVE
2011
Springer
13 years 29 days ago
Designing Shared Public Display Networks - Implications from Today's Paper-Based Notice Areas
Large public displays have become a regular conceptual element in many shops and businesses, where they advertise products or highlight upcoming events. In our work, we are interes...
Florian Alt, Nemanja Memarovic, Ivan Elhart, Domin...
VLSI
2012
Springer
12 years 5 months ago
A Signature-Based Power Model for MPSoC on FPGA
e technique is based on abstract execution profiles, called event signatures, and it operates at a higher level of abstraction than, for example, commonly used instruction-set sim...
Roberta Piscitelli, Andy D. Pimentel
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 5 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen