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» Exploring the multiple-GPU design space
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CHI
2006
ACM
14 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2001
ACM
14 years 10 months ago
Exploring 3D navigation: combining speed-coupled flying with orbiting
We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire n...
Desney S. Tan, George G. Robertson, Mary Czerwinsk...
CEC
2009
IEEE
14 years 5 months ago
Theoretical analysis of rank-based mutation - combining exploration and exploitation
— Parameter setting is an important issue in the design of evolutionary algorithms. Recently, experimental work has pointed out that it is often not useful to work with a fixed ...
Pietro Simone Oliveto, Per Kristian Lehre, Frank N...
CISSE
2007
Springer
14 years 4 months ago
Intuitive Interface for the Exploration of Volumetric Datasets
Conventional human-computer interfaces for the exploration of volume datasets employ the mouse as an input device. Specifying an oblique orientation for a crosssectional plane thr...
Rahul Sarkar, Chrishnika de Almeida, Noureen Syed,...
AVI
2004
13 years 11 months ago
SWAPit: a multiple views paradigm for exploring associations of texts and structured data
Visualization interfaces that offer multiple coordinated views on a particular set of data items are useful for navigating and exploring complex information spaces. In this paper ...
Andreas Becks, Christian Seeling