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GI
2007
Springer
15 years 9 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
ACMDIS
2000
ACM
15 years 7 months ago
Experience Prototyping
In this paper, we describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of exist...
Marion Buchenau, Jane Fulton Suri
110
Voted
PERVASIVE
2010
Springer
15 years 10 months ago
12Pixels: Exploring Social Drawing on Mobile Phones
In this paper we present the design and development of 12Pixels, a novel interface, application, and social web service that allows people to create and share drawings directly fro...
Karl D. D. Willis, Ivan Poupyrev
112
Voted
TREC
2003
15 years 4 months ago
HARD Experiment at Maryland: From Need Negotiation to Automated HARD Process
Our aim of participating in this year’s High Accuracy Retrieval from Documents (HARD) track is to explore the possibility of developing an automated HARD retrieval model by leve...
Daqing He, Dina Demner-Fushman
120
Voted
PSYCHNOLOGY
2008
92views more  PSYCHNOLOGY 2008»
15 years 2 months ago
Experiences of Evaluating Presence in Augmented Realities
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
Rod McCall, Anne-Kathrin Braun