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DEBU
2008
71views more  DEBU 2008»
13 years 10 months ago
User Experiences and Impressions of Recommenders in Complex Information Environments
We studied how actual users find items of interest in today's complex, recommender-rich information environments, what role recommenders play in it, and if recommenders incre...
Juha Leino, Kari-Jouko Räihä
KDD
2002
ACM
115views Data Mining» more  KDD 2002»
14 years 10 months ago
Collaborative crawling: mining user experiences for topical resource discovery
The rapid growth of the world wide web had made the problem of topic speci c resource discovery an important one in recent years. In this problem, it is desired to nd web pages wh...
Charu C. Aggarwal
CHI
2009
ACM
14 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
NETGAMES
2004
ACM
14 years 3 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
CHI
2005
ACM
14 years 10 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...