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AIPS
2006
13 years 11 months ago
Bringing Users and Planning Technology Together. Experiences in SIADEX
This work describes the solutions adopted to the problems tackled during the development of SIADEX, an intelligent planning and scheduling application where users play a central r...
Juan Fernández-Olivares, Luis A. Castillo, ...
ACMACE
2009
ACM
14 years 2 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
CHI
2009
ACM
14 years 10 months ago
User experience over time: an initial framework
Evangelos Karapanos, John Zimmerman, Jodi Forlizzi...
ATAL
2007
Springer
14 years 4 months ago
Sharing experiences to learn user characteristics in dynamic environments with sparse data
This paper investigates the problem of estimating the value of probabilistic parameters needed for decision making in environments in which an agent, operating within a multi-agen...
David Sarne, Barbara J. Grosz
CHI
2006
ACM
14 years 4 months ago
User experiences with sharing and access control
Tara Whalen, Diana K. Smetters, Elizabeth F. Churc...