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GAMEON
2000
13 years 11 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
ICFEM
1998
Springer
14 years 2 months ago
A Process Algebra Based Verification of a Production System
Studying industrial systems by simulation enables the designer to study the dynamic behaviour and to determine some characteristics of the system. Unfortunately, simulation also h...
J. J. T. Kleijn, J. E. Rooda, Michel A. Reniers
JCP
2008
190views more  JCP 2008»
13 years 10 months ago
Real-time System Identification of Unmanned Aerial Vehicles: A Multi-Network Approach
In this paper, real-time system identification of an unmanned aerial vehicle (UAV) based on multiple neural networks is presented. The UAV is a multi-input multi-output (MIMO) nonl...
Vishwas R. Puttige, Sreenatha G. Anavatti
BTW
2007
Springer
114views Database» more  BTW 2007»
14 years 4 months ago
Transformation of Models in(to) a Generic Metamodel
: Model Management aims at developing new technologies and mechanisms to support the integration, evolution and matching of models. Such tasks are to be performed by means of a set...
David Kensche, Christoph Quix
BMCBI
2006
141views more  BMCBI 2006»
13 years 10 months ago
Visual setup of logical models of signaling and regulatory networks with ProMoT
Background: The analysis of biochemical networks using a logical (Boolean) description is an important approach in Systems Biology. Recently, new methods have been proposed to ana...
Julio Saez-Rodriguez, Sebastian Mirschel, Rebecca ...