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AIIDE
2008
13 years 10 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
DSS
2007
104views more  DSS 2007»
13 years 7 months ago
Investigating interactions of trust and interest similarity
Online communities that allow their users to express their personal preferences, such as the members they trust and the products they appreciate, are becoming increasingly popular...
Cai-Nicolas Ziegler, Jennifer Golbeck
CI
2004
85views more  CI 2004»
13 years 7 months ago
Soft Constraint Propagation and Solving in Constraint Handling Rules
Soft constraints are a generalization of classical constraints, which allow for the description of preferences rather than strict requirements. In soft constraints, constraints and...
Stefano Bistarelli, Thom W. Frühwirth, Michae...
ICASSP
2011
IEEE
12 years 11 months ago
Pitch transposition and breathiness modification using a glottal source model and its adapted vocal-tract filter
The transformation of the voiced segments of a speech recording has many applications such as expressivity synthesis or voice conversion. This paper addresses the pitch transposit...
Gilles Degottex, Axel Röbel, Xavier Rodet
AIMSA
2008
Springer
14 years 2 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini