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» Expressive AI: Games and Artificial Intelligence
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AI
2010
Springer
13 years 4 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
ATAL
2010
Springer
13 years 8 months ago
Success, strategy and skill: an experimental study
In many AI settings an agent is comprised of both actionplanning and action-execution components. We examine the relationship between the precision of the execution component, the...
Christopher Archibald, Alon Altman, Yoav Shoham
AIMSA
2008
Springer
14 years 2 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
ECAI
2004
Springer
14 years 1 months ago
Uncertain Linear Constraints
Linear constraints occur naturally in many reasoning problems and the information that they represent is often uncertain. There is a difficulty in applying many AI uncertainty for...
Nic Wilson
AI
2010
Springer
13 years 7 months ago
A logic of delegation
Delegation is a foundational concept for understanding and engineering systems that interact and execute tasks autonomously. By extending recent work on tensed action logic, it be...
Timothy J. Norman, Chris Reed